﻿package mortal.game.view.rebate.item
{
    import com.mui.controls.*;

    public class RebateTabBaseCell extends GSprite
    {
        public var info:Object;

        public function RebateTabBaseCell()
        {
            this.mouseEnabled = true;
            return;
        }// end function

        public function setData(param1) : void
        {
            this.info = param1;
            return;
        }// end function

    }
}
